Each one are very useful. i like my mercs enough to give em a thumping great pokestick. Getting the lem is kinda tricky though, I cant do countess as a cold sorc. Semantics I know. While 20% of 2k would mean roughly 6-7% that would be 120-140 per hit. Personally, I like Treachery on an eth elite base. The only thing he doesn't survive still is cows. Again, down time from curses alone is hugely beneficial. There is no better. Smoke runeword has 50. just letting him know that treachery is much better than smoke. Fortitude is the best armor you can equip to your mercenary. I'm generally trying. In my opinion, the one big reason why few people use treachery on their mercs is because very very few people know/understand the IAS breakpoints mercs have. An eth Duriel's and eth Rockstopper will do better. Reapers toll 12 lifesteal, tal helm 10% lifesteal, amn on reapers toll 7% lifesteal. Treachery is very good on Hirelings. If folks consider him less stat stick and more like a real hireling, they would be surprised how much they can survive. 60% resist all with plenty of gravy, but probably nearly as expensive as CoH. Press J to jump to the feed. It almost never went off with my melee Lighting Zon. You are using an out of date browser. Well just an hour ago I made a Treachery and I find my merc is dying more than when he had the Smoke I made so Im wondering what the deal is. yes there is, seeing how what ever your merc is wearing cannot take damage, an eth fort is the better option. Believe in math! Fade procs very easily and it will keep procing even when it is already on! I think I have at least two mercs using Treachery, actually do they still get the cool ethereal look? You must log in or register to reply here. While duriel isnt the best for trav, the max resist armor is the most interesting choice in there. An eth Duress not only provides some awesmoe defense, but gives him some awesome killing power. For a better experience, please enable JavaScript in your browser before proceeding. I think the only problem with this analysis is it assumes fade has a 100% uptime. I've been playing Diablo 2 modded the past 10 days. "Smoke" or "Treachery" for a Frenzy Barbarian. If your using Act1/3 mercs, Treachery is probably a cheaper alternative, but if you want to use Act2 one, Fortitude is a better option (or something which has way more def like Eth Duriel shell that is upped). Phenom II x4 945/5770/1440x900x2/8GB DDR3/120GB SSD/320GB HDD/Panasonic RA-6100. On trav focus using max res armor, about everything else duriel can be great by the amount of resist, life and cannot be frozen. And who the heck gets 20-30% lifesteal on their A2 Merc? RunewordsconvertArmororWeaponsin Unique Equipmentonce the required amount ofRunesis placed inthecorrect order, granting said item a fixed set of properties. I didnt even have Concen on for this video! huh, defense is also very overrated for a merc Even for a Smiter or Zeal running around with an a2 merc, treachery is >>>>>>>> fort. and like I mentioned in my previous comment, if your Merc gets decrep casted on itFade will resolve it nearly 80% more quickly and therefore means your Merc can attack normally more often than a merc with a Fort! I tend to favor high defense over Treach. Press question mark to learn the rest of the keyboard shortcuts. You trust math to create your PC & smartphones but you wont trust it for an a2 guide Here Ill spoonfeed it to yall some more Treachery does MORE damage and provides MORE survivability! Does magic find work if your necro minions or mercs kill the enemy? The chance for fade procs goes a long way towards keeping mercs alive. Well, if you can spare your helm slot, you could always go for Kira's Guardian on your head. All this talk of treachery, and I haven't seen a SINGLE merc with it. Save your Los for plenty of other good runewords. If he doesnt have nice aspd buffs or fast weapons you should aim about 20-30s lifesteal, several all resists and then some ways to mitigate physical damage. How about a Jeweler's Armor of (insert useful suffix) with 4 perfect scintillating jewels of (various useful suffixes). Fortitude is the best armor you can equip to your mercenary. 6 lem crystal sword ftw. For A2 mercs, it's decent. If your char is geared up how you want it for the most part, using a Lo rune in a really good base for a Merc Fortitude is not a waste. IAS, FHR, psn damage, and CRAZY all res + phys res .. who WOULDN'T use this? On top of that decrepify reducing 50% the physical resist, damage and speed the lifesteal gets even better. 5% Chance To Cast Level 15FadeWhen Struck25% Chance To Cast level 15VenomOn Striking+2 ToAssassin Skills+45% IncreasedAttack Speed+20% Faster Hit RecoveryCold Resistance +30%50% Extra Gold From Monsters. Treachery is a budget option. Does the fade not proc for some reason? The trash cookie cutter build everyone does is Insight/Infinity + Andy + Fort so where are you getting 20-30% from? well yeah id prefer fort but OP cant make fort yet and is saying smoke feels better. Folks got used to invest on offense on merc because the imediatism and MF runs being faster, not because they wanted better survivability on merc. Treachery is a Runewordsin Diablo 2. A smite din with fanaticism would disable the benefit of treachery aspd on merc. That means 29% lifesteal that would reflect almost 9-10% on hell. Fortitude is better IMO. Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Edited by AcidRane, 22 November 2006 - 02:58 AM. vampires gaze/tal paired with reapers toll that could also an amn rune. 3k dmg with 10% steal means roughly 3-4% which means 90-120life per hit. D&D, physics, computers, chemistry, mathematics, linguistics, D2-tech forum digging. While with vampires gaze should be 25-27% meaning 8-9%. Can handle content fine with merc alive. Ive been trying to make a Fortitude for the past 2 weeks asking for tips to find a Lo rune and many people said its a waist and that Treachery is far superior. I need some help badly in two different aspects. In order to createTreachery you need to socket these Runes in the following order: Treachery can be used in the following equipment: Contributions to Fextralife Wikis are licensed under a. Remove ads & support the site - Get PurePremium. Treachery is the go to body armory for the merc, until you get access to high runes. I know the answer what was the question again? His armor is more about what kind of foe youre dealing than actually something else. Stay awhile and listen. Community Forum Software by IP.Board 3.4.6Licensed to: Malloy, Baron's Bazaar. Bug your Merc I wish I knew before spending all my money Rezing the dude. EditI made Smoke and I equipped him with an Undead Crown I found with 5% lifesteal, with the Insight on Partizan I gave him, he's decently tanky and does good damage now too. Dual wielding "Crescent Moon" Small Crescents if it matters any, would "Treachery" be a better choice than "Smoke" on this build or no? What is Twisted Essence of Suffering for? its certainly better than smoke as long as the proc procs I was just more focused on dispelling the notion that using a Lo rune to make fortitude for a merc is a waste, and that Treachery is somehow better for a merc than Fortitude is. Can I upgrade my normal socketed armor and weapon? The "standard" IAS calculator has them. If defense werent great on merc, folks wouldnt use eth bug. Several functions may not work. Any way you cut it, Treachery is the better damage dealer and tank armor. Nevermind the possibility of an Um'd eth Gbane and Ral'd eth Andy's or something if you're willing to invest a few Um runes. Use the main. You're browsing the GameFAQs Message Boards as a guest. Thats a lot of wasted time for quick mf runs, I can feasibly mf without him. Actually, a plain Duriel and Rockstopper will be better. It uses math to show how overrated Fort is on A2 Merc. How do I open the mercenary inventory? Please re-enable javascript to access full functionality. However, there are better for different Hirelings IAS only contributes to fury from weapons, right? I wouldnt say that its better than a Fortitude but its a very strong option that will cost nothing close to a high rune + worthy elite base. Zeal din, vengeance din and smite din. Treacherygrantsthe following modifiers: 5% Chance To Cast Level 15 Fade When Struck25% Chance To Cast level 15 Venom On Striking+2 To Assassin Skills+45% Increased Attack Speed+20% Faster Hit RecoveryCold Resistance +30%50% Extra Gold From Monsters. Playing Blizzard Sorc and I love having insight active, but my merc is squishy and dies continually, its a chore keeping him alive. IAS, FHR, psn damage, and CRAZY all res + phys res .. who WOULDN'T use this? Is smoke worth making for my merc? Treachery is the best option if you dont have Fortitude. http://diablo2.ingamhp?lang=english. I'd rather not spend a Lem rune on my merc. It may not display this or other websites correctly. Treachery does more raw damage! Treach is awesome. i find cbf just too nice NOT to get it for my merc, it ups his survivability no-end and armour is the obvious place to get it. Stone is great on a Defiance merc, or a merc with Shout on it. If you dont think so, then you may proceed and continue to waste your Los. Defiance aura, reapers toll, lifesteal helm and duriel you can have merc managing travincal, halls(without vipers), cows with some perks and other contents. There is unbelievable & wonderful thread on d2jsp created by Lightman. JavaScript is disabled. If you dont believe me, look up Lightmans treachery vs fortitude thread. please look up treachery vs fortitude on google. My Hirelings share a Treachery Dusk Shroud, Skin of the Vipermagi Wyrmhide, and a Duriel's Shell Great Hauberk 'Shael'. PureDiablo is now hosting these old I have it on my merc. There is no better. Bit cheaper than CoH. Did you remember to factor in Natural Resistance? If you consider that merc often uses jab and does around 2-4 hits per sec those leech stacks really well. Theorycrafting vs proven math, who will win? beyond the runes to make an obedience/insight, i won't trade for merc gear, they'll get whatever i find (including the base pokestick). He has roughly less 20-40% odds of being hit, plus apply decrepify effectively reducing the foes damage and slowing them, with a great aspd and lifesteal. I ended up making smoke and he dies way less often now. I agree it's very unreliable. Which is a completely valid point. However, as AcidRain pointed out, there are better options. That'll take care of most of your resistance problems, and give you huge flexibility in choosing your body armor (since you probably won't need to use your armor for resists). A merc with Fort with decrepify casted on him by mage or baal vs a merc with Treachery, think about who will do more damage over time. :tongue: If you are melee the CtC should proc often enough. If you pair him with defiance aura and fanaticism from din. Really depends on his breakpoints. :smiley: (although this feeling does fade a bit in A5 Hell). I suppose I mean this from a defensive standpoint mostly, and somewhat offensive (IAS on treach). Stone is great on a Defiance merc, or a merc with Shout on it. You must log in or register to reply here. Anything less than "Smoke" would put me in danger of being negative in some. These people dont know what they are talking about. I managed to find two Io runes and 4 Hels, so I combined the hel into another Io and combined the 3 Io to a Lum. While folks focusing on him as stat stick he wouldnt be able to survive anyways. Edited by sambo., 22 November 2006 - 07:03 AM. Fort is such a waste of a Lo for a merc The curse reduction alone is huge. Treachery >>>>>>> Fort. /r/Diablo is the greatest source for Diablo-related news and discussion on the Internet. In that regard duriel, fortitide or max res armor(that always forget the name) are better choices. Treachery can be applied to Chest Armor(Assassin only)and is composed of 3Runes. In my opinion, the one big reason why few people use treachery on their mercs is because very very few people know/understand the IAS breakpoints mercs have. Those are nice supplements to life leech for sure, but life leech is the #1 best thing for keeping your merc alive. and you dont think 45% increase attack speed does the same thing? Edited by AcidRane, 22 November 2006 - 03:01 AM. And neither did I even help my merc fightsurvivability is NOT an issue. Most of my friends have mercs with this though, but I prefer CB/Leech for my mercs, so that's like a Tal's Mask and Duress. Level 15 Fade from Treachery gives 60 to all res, 15% damage reduction, 79% curse length reduction > up to 30 all res from Fort Who cares? I'm not sure what the breakpoints are, but I think Treachery may wind up being the better choice thanks to the IAS on it. These are the community's Diablo 2 archive forums going back two decades. Also keep in mind what kind of foe youre dealing against. Thanks for any info. On the other hand, I could farm players 8 Meph on PlugY, and the only difference was my merc had Fortitude instead of Treachery, and it never came close to dying. To reply to the OP, no there isn't one :smiley: It's rather inevitable with a melee char. Its a decent armor for merc at low lvls, what u rly need for mercs to survive better is life leech, Im currently running tal helm in my merc for the life leech, treachery armor is what Im going with as it uses common runes and is one of the best merc armors, probably only fortitude can be argued to be better, but that is wayyyy harder to get. On an MFer merc too. Yeah, I realized that after I posted. for most, this is a lifeleach hat of some description and cbf armour. You currently have javascript disabled. Its life leech that keeps your merc alive, not damage reduction and resistances. archives as requested by the community. 45% ias with a merc who has crushing blow and life steal is a lot of dps + survivability. this seriously seems like hands down the best merc armor in the game, I'm surprised I don't see more of it. ISO tl;dr version. I have used Treachery on all my mercs ever since the runeword came out back in 1.11. More hits dont net you more life leach? JavaScript is disabled. Where it really shines is with A1 mercs. He have between 20-30 easily. No more Um runes, and the two I listed are the only choices I see that'll still keep my resistances decent in Hell. Resurrected what? 45% IAS > 300% ED, it is very easy for Fade to proc. On top of that less odds of being hit, that would means less odds of being locked on fhr animation. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship, What is all this topic telling me? :wink: As far as I'm concerned, Treachery has 0 resist all. While other auras often are more aligned to help you. but then you don't really need a merc, do you? Might aura often increases roughly 50% while having double lifesteal you increase his steal by double. Most of time for his survivability defiance aura is the best choice. there is a legitimate guide out there that actually looks at MATH! While if you leave him alone he most likely will die on cows, mine can go well on trav and halls. the res and dr from fade is just godly sorry guys. I found an undead crown the other night actually that I forgot about, ill toss that on him for now I guess, 5% lifesteal should help. ALL RIGHTS RESERVED. the silent, frozen forests of the Northeast kingdom, This is not recommended for shared computers, Community Forum Software by IP.Board 3.4.6. but it nearly does! I don't think 20 hits in ~5 minutes is a lot and those don't need to be all made in melee range. It works perfectly on mercs. Is there something that prevents people from using it on a merc? As you can probably guess, Act I Rogues use the Treachery Dusk Shroud, Act II Desert Mercenaries and Act V Barbarians use the Duriel's Shell Great Hauberk 'Shael', Act III Iron Wolves use the Skin of the Vipermagi Wyrmhide. If you want him to have survival he can have it. Otherwise it would seem way more superior than typical merc armor like duriel's or shaft or glad bane. mind you, if i ever whack a different armour on my pally, the duress he's currently wearing could well find it's way onto a merc. 2022 GAMESPOT, A RED VENTURES COMPANY. This is all I do and he does great! I don't get much Lem runes, and I have made one Treach before, and I put it on one of my chars. So would steal more life per hit, take less hits and self sustain better overall. The ctc fade just isn't reliable enough unless you want to go stand in a fire every 5 minutes or so. Wou;dn't stone be nice for it's sick defense? (+Barb question). At least it did for my kick/trapper. only reason I can possible think of not to have it if it's on an MF char that runs through stuff way too fast for the proc to occur. When farming Meph in D2R, my merc that has Insight in an ethereal thresher, 20%dr vamp gaze, and a nice archon plate treachery still gets killed a lot more often than Id like. Only reason I really use HoW is because he isn't a kamikaze. They are purely for reference and cannot be posted in. Trav he only are at risk if he stop attacking foes by the map layout. Add an up'd Riphook/Harmony/Windforce and you got yourself quite a piece of artillery.